Mobile Strike Nerf I’ve been getting quite a few questions about whether or not there is a troop nerf in Mobile Strike and how it is calculated. For those that have no idea what I’m talking about, the nerf is a penalty that is applied to armies with a very large number of low tier troops (specifically tiers 1 and 2). Cinder rocks the Mech side. She has a wealth of experience in mobile strategy games and is excited to bring that attention to detail to Mobile Strike HQ. Her favorite events to play are Kill Events. Cinder is a member of!SS!
![]()
0 Shares Mastering Mobile Strike:. Amateurs Talk Tactics, Veterans Talk Logistics ( & ).IntroductionWant to command your own tank division? Welcome to Mobile Strike, a new modern warfare game from Machine Zone. This game puts you in charge of a team of soldiers battling to control an online world. Here are a few Mobile Strike tips to make the game more enjoyable.
Heavily Influenced by Game of WarMobile Strike features a mature gaming engine, adapted from the hit series “Game of War”. Many key aspects of the game remain the same and they’ve worked out most of the bugs. The game universe is moved from the classical era to a Desert Storm style military force.The core of the game revolves around leading your base and building an army. Players control a base that allows them to, build troops, construct buildings, craft special gear, and research upgrades. The building side of the game occurs as a series of projects – to start a project, you must possess the resources (food, iron, stone, oil, coin) and wait until a “timer” is completed. The early part of the game goes very quickly – but it can take days or weeks to research and build late game items. Bases and BuildingsHere’s a quick tour of the important buildings for the basic game:. Farms: Generate the Food Resource; Troops eat food. Interestingly enough, there isn’t a penalty for starvation aside from not being able to start new projects that require food.
Quarry: Generates Stone. Mine: Generates Iron. Oil Well: Generates Oil.
Important: See our guide to (focused resource production that will allow you to level up faster) and. Troop Training & Health. Bank: Generates Coin; also, more importantly, controls how fast you can build troops (key mobile strike tip – build good banks to train troops fast). Training Grounds: Dictates how many troops you can train at a time. You really only need a couple of these (2); if you want to put more effort into building the war machine, invest in banks. Hospital: Allows you to shelter a certain number troops defending your base and prevent them from being killed when your base is attacked.
Wounded troops can be healed for 1/5 the cost it would take to replace them, which is a critical advantage. So our top mobile strike tip is: invest heavily in hospitals. Economy Buildings. Warehouse: If an enemy attacks your base and wins, they will loot resources from your base and carry them away. Warehouses protect a certain amount of resources from looters. Pro Mobile Strike Tip: invest in warehouses. Research Lab: You can perform research to unlock higher level troops; this is an important aspect of the game.
Trading Post: Allows you to trade resources with other members of your in-game social group known as an alliance; moderately useful to keep upgraded. Armory: A workshop where you can build gear for your commander which gives your troops special bonuses.
There’s an entire system of special gear (beyond the scope of this guide); in any event, this building becomes very important in the middle and late portions of the game.There are several additional buildings that we’re not going to discuss, which play a role in various middle and late stage game elements. You have the ability to imprison and even execute enemy commanders. You have a radar station for early warnings of attacks. And you have various buildings which help you cooperate with other members of your alliance to attack and defend your bases.Another mobile strike tip for building projects. If you have VIP status (they hand it out pretty freely in the early game), you have an automatic speedup button that takes a certain number of minutes off a timer. Use it to get projects done quickly. Mobile Strike Troops & TrapsWhat would a war game be without combat?Combat consists of two separate dynamics:.
Regular Troops (Infantry, Special Forces, Tanks) who have a rock-paper-scissors system where each troop type has a preferred target type and a feared enemy. Artillery vs. Traps (base defenses) if the fight involves attacking a base. Artillery is generally very weak and easily killed if you attack it outside of a base.Timing is an important factor in combat. You designate a target and the troops will march out from your base to engage it.
In many cases, the target has the option of withdrawing or shielding before the attack hits, which creates an element of strategy around timing (and how much time you give the other player to react). Bases can move closer to a target via teleporting: this often requires the use of the game’s real currency “gold” (which players buy from the Machine Zone). So you can easily run up a bill when you’re hopping around the game universe chasing an enemy.Important: read our before building an armyAnd no army is complete without a commander, who adds several important bonuses Commander Skills and EquipmentAh the commander of your army – not just another pretty face. Commanders increase the power of your team via their special skills and by using special equipment which you can craft for them. First mobile strike tip: make sure your commander is properly trained so his bonuses help your team. Second mobile strike tip: protect your commander carefully, he’s usually worth half your army.Lets start with skills and bonuses.
Your commander has a set of skills known as the. This gives your troops and base advantages in economics (faster resource production, building, research, resource gathering) or combat (more damage, better defense, better health, faster training). Since these bonuses get bigger the higher you go, pick which ones are most critical and max them out. For example, if you need good food production, you can increase your food production by over 650% just for mastering the top level of the food production skill. Or if you decide you want to be the world’s best infantry commander, max out the infantry skill for huge attack bonuses.
![]()
My first week in the game I tended to spread things around – this is just bad and wrong. Focus on the key skills and max them out.You’ve got the ability to reset a commander skill tree with the special item. This is well worth doing.You also can build special gear that will give your commander additional bonuses. This requires you to gather materials and craft them in your armory. The details of this are beyond the scope of this article, but my suggestion remains the same – decide what bonuses you really want and focus your effort there. For example, my account is set up to push a certain troop type during combat:. Over 80% of my troops are that troop type.
My commander maxes out every skill related to that troop type. We built a set of special equipment that gives huge bonuses for that particular troop typeThe net effect of all this is my troops go into battle with HUGE bonuses for that one troop type, allowing us to attack with the power of an army that is three or four times our actual size. This is a critical mobile strike tip: concentrate and max out your offensive bonuses.Another important mobile strike tip: understand the difference between defense and health. The defense bonuses only applies if your team is attacked.
If you are smart about how you move your troops and use your shields, you can reduce the odds of your troops being hit. You will, however, always lose some troops when you’re attacking another player. The Health bonuses reduce the amount of casualties you take team takes on both attack and defense and is a very good thing to build up once you’ve got your attack bonuses looking strong.A final mobile strike tip for effective combat. The troops are organized into tiers (currently 1 – 4), with each higher tier being more effective.
Losses are generally taken against the weakest troops first. So if you’ve got some nice expensive Tier 3 or Tier 4 troops, it sometimes makes sense to mix in some junior (Tier 1 or Tier 2) troops to serve as shields. They may die, but your expensive senior troops are more likely to live. Bonus mobile strike tip for combat: don’t be a low level red-shirt (dramatic music)We lay out additional tips on.AlliancesThe game is dominated by social groups know as alliances, which can currently have up to 100 players.
New to Guild Wars 2? Check out our.Returning player?Welcome!strives to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world.Please include the word 'spoiler' if your submission potentially contains a spoiler. Subreddit Wiki.Please do not. Post exploits. If you happen to find an exploit send details and evidence about it to.
Post image macros or no context images. Post to stir up drama.
Use this subreddit as an alternative way of contacting customer support. Post low-effort/-value posts. Post just to advertise your stream, event streams are fine. Post to look for / advertise a guild, use. Use this subreddit as LFG.
Exchange items (Sell/Buy/Donations).Optional description(#s 'Spoiler goes here')Content Filters.Related Subreddits. (Guild Wars 1). There is a lot of mechanics in this fight, but the ones that are likely to wipe your group are these 3: Bombs, Chains and Balls. Bombs. All players will get a big orange circle.
When it completes it does massive damage. However, you can dodge it at the last second. How to avoid Bombs: You can dodge yours but not others, so run to the edge outside and on the last second just dodge backwards.At 75% Chains. Some chains appear from boss to people, if someone touch that chain phisically you will get MASSIVE damage and die in no time. Chain people must be alone.
The warning of chain mechanis is a bomb icon above your own head 3 seconds before the chain appears on you. How to avoid Chains: When you see the bomb on your head, quickly move to a side where there is nobody, not too far from boss, but not in the group. If shards appear then, run in straight line to outside.At 25% Balls. Some balls appear from boss and they roll to the outside of the Arena. If a ball hits a player, it places a MASSIVE AoE, this is a wipe on stacked people.
The warning of balls mechanics are 6 arrows appearing on the ground a few seconds before it. How to avoid Balls: When you see the warning, everyone just go range and then avoid balls before coming back.Other mechanics:.
Windy tornados, just don't step on them. Boss autoattacks, no idea if he can be tankes. A CC phase (blue bar) where you must use special action key ASAP (less than 2 seconds and you will likely die). An attack where boss launchs you to the air and if you don't glide for 1 second, then you will get damage from ice stuff. Green circle, stack on it for a shareable damage attack. The most people you have in, the less damage it does.
The main mechanic is figuring out how to deal with the chains. So far there are two reasonable strategies. Everyone that gets a chain gets in extreme melee; people that don't have chains engage in max-melee range.
If people have shitty awareness, just lengthen the chains and have chained people minimize their movement.The challenge is getting DPS players that aren't monkeys and can stay awake during their DPS rotations to handle mechanics. The fight has a very distinct rhythm of successive mechanics, but there really isn't much time for a big burn phase similar to other bosses or strike missions. That being the case it's a much harsher fight for players that can't sustain good damage (meaning that players with low DPS can't easily recover during break-burns). It's also not a particularly great boss for either Daredevil or Mirage given a random chain tether can easily kill like 2-3 players in 2-3 seconds while they're using Axe 3, Jaunt or Boundless Dodger.
![]() Comments are closed.
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |